Playing the Game
Rhythm of Play
The three main pillars of D&D play are social interaction, exploration, and combat. Whichever one...
The Six Abilities
All creatures — characters and monsters — have six abilities that measure physical and mental cha...
D20 Tests
When the outcome of an action is uncertain, the game uses a d20 roll to determine success or fail...
Proficiency
Characters and monsters are good at various things. Some are skilled with many weapons, while oth...
Actions
When you do something other than moving or communicating, you typically take an action. The Actio...
Social interaction
During their adventures, player characters meet many different people and face some monsters that...
Exploration
Exploration involves delving into places that are dangerous and full of mystery. The rules in thi...
Combat
Adventurers encounter many dangerous monsters and nefarious villains. In those moments, combat of...
Damage and Healing
Injury and death are frequent threats, as detailed in the following rules. Hit Points Hit Points ...